Any items, experience, or drops that you find after beating each round are claimed at the end of the series. Instead of solving puzzles and navigating dungeons, players will simply select their desired dungeon and then a number of battles will begin in succession.ĭungeons last for a minimum of 2 battles each, and your characters will not be healed in between. Let's get to fighting!įinal Fantasy: Brave Exvius is essentially a classic Final Fantasy game boiled down to its core. There is no limit to how many quests you can accept at once, so take them all if you can. One such reason is claiming quests which can give you bonus experience, new items, and sometimes new crafting recipes for weapons and spells. That said, it is still important to explore completed dungeons or towns for various reasons. These are around solely for the sake of world building and searching for treasure chests, as most of the town functions found in other Final Fantasy games can be found in the main menu. Sometimes you will come across exploration areas such as towns. If you do not have enough energy to start a dungeon, you will have to rather start one that doesn't cost NRG to start, or simply wait until the points recharge (unless you want to pay for points in the shop, that is). This is as simple as a push of a button, given that each dungeon will lay out exactly how many battles are in this dungeon, and how much energy it will cost to start it. Every time you enter an area, you will be prompted to choose which part of the dungeon you would like to enter. The number of missions you can complete each day is determined by your NRG (energy). Completing story missions will progress you through the game's plot (duh) as well as unlock new dungeons for you to grind in for experience points. Story missions are labeled with the word "next". The world map (seen on the right) is where you will be selecting the mission you want to go to. The same can be said for Final Fantasy: Brave Exvius, in that most of your time traveling will be spent on the "area map." Mobile RPGs rarely have an overworld like the ones we would expect to see in console games.